﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;

namespace The_LarX
{
    public class LarGridPropertyHandler : IUpdateable
    {
        public PropertyInfo PropertyInfo;
        public object PropertyParent;

        public Camera2D Camera;

        public Rectangle BackgroundRectangle;

        public LarGridPropertyHandler(Camera2D Camera, PropertyInfo info, object obj)
        {
            this.Camera = Camera;
            this.PropertyInfo = info;
            this.PropertyParent = obj;
        }

        public virtual void PressedKeyWithThisSelected(Keys key)
        {

        }

        public virtual void Update()
        {
        }

        public virtual void Draw()
        {
        }
    }
}
